First Mansion: Angel: Geniel
Called: Alnath (horns of Aries)
Zodiac: Aries
Effects: Successful journeys; causes discords
Second Mansion:
Angel: Enediel
Called: Allothaim or Albochan (the belly of Aries)
Zodiac: Aries
Effects: Assists in finding treasures; the retaining of captives; sowing and planting
Third Mansion:
Angel: Anixiel
Called: Achaomazon or Athoray (Pleiades)
Zodiac: Aries
Effects: Profitable to sailors, huntsmen, and alchemists.
Fourth Mansion:
Angel: Azariel
Called: Aldebaram or Aldelamen (eye or head of Taurus)
Zodiac: Taurus
Effects: Causes the destruction and hindrances of buildings, fountains, wells, gold mines, the flight of creeping things (bugs/insects), and begets discord
Fifth Mansion:
Angel: Gabriel
Called: Alchatay or Albachay
Zodiac: Taurus
Effects: Promotes the safe return from a journey; the instruction of scholars; confirms edifices; gives health and good-will
Sixth Mansion:
Angel: Dirachiel
Called: Athanna or Alchaya (the little star of great light)
Zodiac: Gemini
Effects: Aids in hunting; helps the besieging of towns and revenge of princes; destroys harvest and fruits; hinders the operation of the physician
Seventh Mansion:
Angel: Scheliel
Called: Aldimiach or Alarzach (the arm of Gemini)
Zodiac: Gemini
Effects: Confirms gain and friendship; it is profitable to lovers; destroys magistrates
Eighth Mansion:
Angel: Amnediel
Called: Alnaza or Anatrachya (misty or cloudy)
Zodiac: Cancer
Effects: Causes love, friendship, and society of fellow travelers; it drives away mice, afflicts captives, and confirms their imprisonment
Ninth Mansion:
Angel: Barbiel
Called: Archaam or Arcaph (eye of the Lion)
Zodiac: Cancer-Leo
Effects: Hinders harvest and travelers; puts discord between men
Tenth Mansion:
Angel: Ardifiel
Called: Algelioche or Albgebh (neck or forehead of Leo)
Zodiac: Leo
Effects: Strengthens buildings; encourages love and benevolence; helps against enemies
Eleventh Mansion:
Angel: Neciel
Called: Azobra or Ardaf (hair of the lion's head)
Zodiac: Leo
Effects: Good for voyages; gain by merchandise; redemption of captives
Twelfth Mansion:
Angel: Abdizuel
Called: Alzarpha or Azarpha (tail of Leo)
Zodiac: Leo
Effects: Gives prosperity to harvest and plantations; hinders seamen; good for the bettering of servants, captives, and companions
Thirteenth Mansion:
Angel: Jazeriel
Called: Alhaire (Dog stars or the wings of Virgo)
Zodiac: Virgo
Effects: Assists benevolence, gain, voyages, harvests, and freedom of captives
Fourteenth Mansion:
Angel: Ergediel
Called: Achureth, Arimet, Azimeth, Athumech, or Alcheymech (spike of Virgo or flying spike)
Zodiac: Virgo
Effects: Causes the love of married folks; Cures the sick; is profitable to sailors; hinders journeys by land |
Fifteenth Mansion:
Angel: Atliel
Called: Agrapha or Algrapha (covered or covered flying)
Zodiac: Libra
Effects: Beneficial in extracting treasures and in the digging of pits; assists in divorce, discord, and destruction of houses and enemies; hinders travelers
Sixteenth Mansion:
Angel: Azeruel
Called: Azubene or Ahubene (the horns of Scorpio)
Zodiac: Scorpio
Effects: Hinders journeys, wedlock, harvest, and merchandise; prevails for redemption of captives
Seventeenth Mansion:
Angel: Adriel
Called: Alchil (the crown of Scorpio)
Zodiac: Scorpio
Effects: Betters a bad fortune; makes love durable; strengthens buildings; helps seamen
Eighteenth Mansion:
Angel: Egibiel
Called: Alchas or Altob (the heart of Scorpio)
Zodiac: Scorpio
Effects: Causes discord, sedition, conspiracy against princes and mighty ones and revenge from enemies; frees captives; helps edifices
Nineteenth Mansion:
Angel: Amutiel
Called: Allatha, Achala, Hycula, or Axala (the tail of Scorpio)
Zodiac: Scorpio
Effects: Helps in besieging of cities, taking of towns, and in the driving of people from their places, destruction of seamen, and the perdition of captives
Twentieth Mansion:
Angel: Kyriel
Called: Abnahaya (a beam)
Zodiac: Sagittarius
Effects: Helps for the taming of wild beasts and for strengthening of prisons; destroys the wealth of societies; compels a person to come to a certain place
Twenty-First Mansion:
Angel: Bethnael
Called: Abeda or Albeldach (a desert)
Zodiac: Capricorn
Effects: Good for harvest, gain, buildings, and travelers; causes divorce
Twenty-Second Mansion:
Angel: Geliel
Called: Sadahacha, Zodeboluch, or Zandeldena (a pastor)
Zodiac: Capricorn
Effects: Promotes the flight of servants and captives, that they may escape; helps the curing of diseases
Twenty-Third Mansion:
Angel: Requiel
Called: Zabadola or Zobrach (swallowing)
Zodiac: Capricorn
Effects: Divorce; liberty of captives; health to the sick
Twenty-Fourth Mansion:
Angel: Abrinael
Called: Sadabath or Chadezoad (star of fortune)
Zodiac: Aquarius
Effects: Helps the benevolence of married people and for the victory of soldiers; hurts the execution of government and prevents its being exercised
Twenty-Fifth Mansion:
Angel: Aziel
Called: Sadalabra or Sadalachia (butterfly or spreading forth)
Zodiac: Aquarius
Effects: Favors besieging and revenge; destroys enemies; causes divorce; confirms prisons and buildings; hastens messengers; binds man and woman so that he/she cannot perform a duty
Twenty-Sixth Mansion:
Angel: Tagriel
Called: Alpharg or Phragal Mocaden
Zodiac: Aquarius-Pisces
Effects: Causes union and the health of captives; destroys building and prisons
Twenty-Seventh Mansion:
Angel: Atheniel
Called: Alchara Alyhalgalmoad
Zodiac: Pisces
Effects: Increases harvests, revenues, and gain; heals infirmities; hinders buildings; prolonged prison sentences; causes danger to seamen; helps to infer mischief
Twenty-Eighth Mansion:
Angel: Amnixiel
Called: Albotham or Atchalcy (Pisces)
Zodiac: Pisces
Effects: Increases harvest and merchandise; secures travelers through dangerous places; makes for the joy of married people; strengthens prisons; causes loss of treasures
|